Some interesting (and perplexing) design choices have really turned me off this game, so much so that I stuffed it in the mailbox and sent it back to Gamefly. Twitchy controls, spastic enemy AI, little to no context for any of your actions beyond Ninja Ninja shouting "kill that muthaf'r over there!". Plus, the gauge that lets you know when you can do focus and all that fancy crap is on a necklace that Afro wears. On his front. Guess where the camera is aimed?